| Combat_background.amb | GFX width 320, 5 planes |
| Dictionary.german | TXT array of strings |
| Event_pix.amb | GFX width 320, 5 planes |
| Floors.amb | GFX width 64, 4 planes |
| 1/2/3 Icon_gfx.amb | GFX width 16, 5 planes |
| Layouts.amb | GFX width 320, 3 planes |
| Monster_gfx.amb | GFX width 96, 5 planes |
| Palettes.amb | PAL |
| Party_gfx.amb | GFX width 16, 5 planes |
| Pics_80x80.amb | GFX width 80, 5 planes |
| Portraits.amb | GFX width 32, 5 planes |
| Saves | savegame catalog |
| Stationary | GFX width 32, 5 planes * |
| Travel_gfx.amb | GFX width 16, 4 planes |
| |
| Automap_graphics | GFX |
| Combat_graphics | GFX |
| Lab_background.amb | GFX |
| Object_icons | GFX |
| NPC_gfx.amb | GFX |
| Riddlemouth_graphics | GFX |
| 1/2/3 Map_data.amb | MAP |
| 1/2/3 Map_texts.amb | TXT mostly strings, header unknown |
| Monster_char_data.amb | monster descriptions |
| Monster_groups.amb | monster formations (36 bytes) |
| NPC_char.amb | NPC descriptions |
| NPC_texts.amb | TXT mostly strings, header unknown |
| Object_texts.amb | TXT mostly strings, header unknown |
| Party_texts.amb | TXT mostly strings, header unknown |
| Place_data | contains names of locations |
| 2/3 Wall3D.amb | GFX 128x80, 4bit |
| |
| Extro_music | SonicArranger with code |
| Intro_music | SonicArranger with code |
| Music.amb | SonicArranger without code |
| |
| Icon_data.amb | array of 2500 x 64bit values |
| 2/3 Lab_data.amb | labyrinth data? |
| 2/3 Object3D.amb | looks very cryptic (float?) |
| 2/3 Overlay3D.amb | looks very cryptic (float?) |
| Save.00/Automap.amb | 85 small files |
| Save.00/Chest_data.amb | 256 files with 148 bytes |
| Save.00/Merchant_data.amb | 33 files with 144 bytes |
| Save.00/Party_char.amb | status of all 15 PCs |
| Save.00/Party_data.sav | |
|